Völker und Klassen (Kel): Unterschied zwischen den Versionen
(41 dazwischenliegende Versionen von 4 Benutzern werden nicht angezeigt) | |||
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− | Diese | + | Diese Seite gehört zur neuen Keloras-Wiki-Struktur. |
− | + | ||
+ | == Ziel == | ||
+ | |||
+ | * Das Hauptziel der Klassen ist eine stärkere Unterscheidbarkeit der Charaktere. In den bisherigen Welten (Dunladan/Endurias/Zyrthania) wählt ein Spieler bei Charaktererstellung nur Volk und Geschlecht aus, wobei das Geschlecht keine Auswirkungen in der Engine hat. Pro Volk gibt es zwei oder drei Standard-Entwürfe (z.B. Menschen-Nahkämpfer, Menschen-Armbrustschütze, Menschen-Heiler oder Elfen-Luftmagier, Elfen-Bogenschütze oder Zwergen-Nahkämpfer, Zwergen-Heiler, Zwergen-Armbrustschütze), die häufig gespielt werden. | ||
+ | * Mit den Klassen soll es nun mehr unterschiedliche Varianten geben. Beide (Volk und Klasse) bestimmen gemeinsam, wie die Lernfaktoren und Start-Eigenschaftspunkte verteilt werden. | ||
+ | |||
+ | == Funktionsweise == | ||
+ | |||
+ | Eigentlich hat jeder Charakter auf jede Fähigkeit den Lernfaktor 1.0. Hierauf wirken Volk und Klasse nun wie zwei "Schablonen", welche die Lernfaktoren um jeweils bis zu 0,25 verringern oder erhöhen können. Insgesamt können somit Lernfaktoren zwischen 0,5 und 1,5 entstehen. Die Lernfaktoren des Charakters werden also sowohl von seinem Volk als auch seiner Klasse bestimmt. | ||
+ | |||
+ | Auch die Eigenschaften, mit denen ein Charakter das Spiel beginnt, werden durch die Klasse beeinflusst. Hierbei werden 15 Punkte durch das Volk und 15 weitere durch die Klasse bestimmt. 20 zusätzliche können dann frei verteilt werden. | ||
+ | |||
+ | |||
+ | Beispiel: | ||
+ | Menschen haben einen Lernfaktor von 1.25 im Armbrustkampf, 1.2 auf Schwertkampf und 1.15 auf Erdmagie. | ||
+ | Wählt ein Mensch nun die Klasse "Druide", verändern sich seine Lernfaktoren (Armbrust: -0.25, Schwert: -0.2, Erdmagie: +0.25). Ein menschlicher Druide hat also die Lernfaktoren 1.0 für Armbrust, 1.0 für Schwertkampf und 1.4 für Erdmagie. | ||
+ | |||
+ | Ein Mensch beginnt das Spiel mit 5 Stärke, 3 Geschick, 5 Konstitution und 2 Intelligenz. Durch die Klasse werden verschiedene Eigenschaften weiter erhöht. Eine menschliche Hexe startet beispielsweise mit 5 Stärke, 8 Geschick, 10 Konstitution und 7 Intelligenz. | ||
+ | |||
+ | == Völkerbeschreibungen == | ||
+ | |||
+ | Siehe: [[Völker]] | ||
+ | |||
+ | == Klassenbeschreibungen == | ||
+ | |||
+ | Siehe: [[Klassen (Beschreibungen)]] | ||
+ | |||
+ | == Lernfaktoren == | ||
+ | |||
+ | Jeder Charakter verfügt über einen Grundwert von 1.0 auf jede Fertigkeit. In der Tabelle ist dargestellt, wie die Lernfaktoren des Charakters durch sein Volk verändert werden. | ||
+ | |||
+ | ==== Lernfaktoren (Volk) ==== | ||
+ | |||
+ | |||
+ | {|class="wikitable" | ||
+ | |+Waffen- und Wildnisfertigkeiten Volk (Keloras) | ||
+ | !Fertigkeit | ||
+ | !Mensch | ||
+ | !Elf | ||
+ | !Halbelf | ||
+ | !Zwerg | ||
+ | !Gnom | ||
+ | |- | ||
+ | !Schwerter | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Dolche | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Äxte | ||
+ | |0.1 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Keulen | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |- | ||
+ | !Stangenwaffen | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Bögen | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Armbrüste | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Stoff Rüstungen | ||
+ | | -0.1 | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Leder Rüstungen | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.05 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.1 | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Metall Rüstungen | ||
+ | |0.15 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | | -0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Feuermagie | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Wassermagie | ||
+ | |0 | ||
+ | |0.1 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Erdmagie | ||
+ | |0.15 | ||
+ | | -0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Luftmagie | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |- | ||
+ | !Bandagieren | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | | -0.05 | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Schattenkunde | ||
+ | |0 | ||
+ | |0.1 | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Spurenlesen | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |0 | ||
+ | |- | ||
+ | !Feilschen | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | |0 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |- | ||
+ | !Erkunden | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Diebstahl | ||
+ | |0 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | | -0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:green"> 0.2</span> | ||
+ | |- | ||
+ | !Sabotage | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | |<span style="color:green"> 0.2</span> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |+Handwerksfertigkeiten Volk (Keloras) | ||
+ | !Handwerk | ||
+ | !Mensch | ||
+ | !Elf | ||
+ | !Halbelf | ||
+ | !Zwerg | ||
+ | !Gnom | ||
+ | |- | ||
+ | !Holzverarbeitung | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Steinverarbeitung | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | | -0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Erzverarbeitung | ||
+ | |0 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Stoff - & Lederverarbeitung | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |0 | ||
+ | |- | ||
+ | !Konstruktion | ||
+ | |0 | ||
+ | |0.05 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Schmieden (Schwerter) | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |0.1 | ||
+ | |0 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Schmieden (Dolche) | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | |- | ||
+ | !Schmieden (Äxte) | ||
+ | |0.1 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |- | ||
+ | !Schmieden (Keulen) | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Schmieden (Stangenwaffen) | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | | -0.1 | ||
+ | |- | ||
+ | !Sattlern (Leder Rüstungen) | ||
+ | |0 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |- | ||
+ | !Schmieden (Metall Rüstungen) | ||
+ | |0.1 | ||
+ | | -0.1 | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | |- | ||
+ | !Schmieden (Magiestäbe) | ||
+ | | -0.1 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Bognern (Bögen) | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | | -0.1 | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |- | ||
+ | !Bognern (Armbrüste) | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:red"> -0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Schneidern (Stoff Rüstungen) | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | | -0.25 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |- | ||
+ | !Wachdienst | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Lernfaktoren (Klasse) ==== | ||
+ | |||
+ | |||
+ | {| class="wikitable" | ||
+ | |+Waffen- und Wildnisfertigkeiten Klasse (Keloras) | ||
+ | !Fertigkeit | ||
+ | !colspan="5"|Kampf | ||
+ | !colspan="5"|Magie | ||
+ | !colspan="5"|List | ||
+ | |- | ||
+ | ! | ||
+ | !Barbar | ||
+ | !Söldner | ||
+ | !Ritter | ||
+ | !Gardist | ||
+ | !Bestienjäger | ||
+ | !Magier | ||
+ | !Kleriker | ||
+ | !Hexer | ||
+ | !Alchemist | ||
+ | !Druide | ||
+ | !Waldläufer | ||
+ | !Antiquar | ||
+ | !Dieb | ||
+ | !Streuner | ||
+ | !Assassine | ||
+ | |- | ||
+ | !Schwerter | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.1 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Dolche | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.05 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |0 | ||
+ | |0.1 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Äxte | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.1 | ||
+ | | -0.1 | ||
+ | | -0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0 | ||
+ | |- | ||
+ | !Keulen | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.1 | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.1 | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Stangenwaffen | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.1 | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |- | ||
+ | !Bögen | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.15 | ||
+ | |0.05 | ||
+ | |0 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |0 | ||
+ | |- | ||
+ | !Armbrüste | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |- | ||
+ | !Stoff Rüstungen | ||
+ | |0 | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.15 | ||
+ | |0 | ||
+ | |0.15 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.05 | ||
+ | | -0.1 | ||
+ | |0.05 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | | -0.15 | ||
+ | |- | ||
+ | !Leder Rüstungen | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.05 | ||
+ | | -0.05 | ||
+ | |0.05 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | <span style="color:red">-0.25</span> | ||
+ | | <span style="color:red">-0.25</span> | ||
+ | | -0.1 | ||
+ | | -0.1 | ||
+ | |0 | ||
+ | |0.15 | ||
+ | | <span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Metall Rüstungen | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.05 | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.15 | ||
+ | | -0.05 | ||
+ | |- | ||
+ | !Feuermagie | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.1 | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.05 | ||
+ | | -0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | |- | ||
+ | !Wassermagie | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Erdmagie | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.1 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | |0.1 | ||
+ | | -0.15 | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |- | ||
+ | !Luftmagie | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | | -0.1 | ||
+ | |0 | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.15 | ||
+ | | -0.05 | ||
+ | |- | ||
+ | !Bandagieren | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.05 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |- | ||
+ | !Schattenkunde | ||
+ | | -0.05 | ||
+ | | -0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.15 | ||
+ | | -0.15 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.05 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Spurenlesen | ||
+ | |0 | ||
+ | |0.05 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.15 | ||
+ | |0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | | -0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |- | ||
+ | !Feilschen | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.05 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.1 | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |- | ||
+ | !Erkunden | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |- | ||
+ | !Diebstahl | ||
+ | |0 | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.1 | ||
+ | | -0.15 | ||
+ | | -0.15 | ||
+ | | -0.15 | ||
+ | |0 | ||
+ | |0 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.05 | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Sabotage | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.15 | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.05 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.15 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |} | ||
+ | |||
+ | Kriterien für die Vergabe der Handwerksfertigkeiten analog oben. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |+Handwerksfertigkeiten Klasse (Keloras) | ||
+ | !Handwerksfertigkeiten | ||
+ | !colspan="5"|Kampf | ||
+ | !colspan="5"|Magie | ||
+ | !colspan="5"|List | ||
+ | |- | ||
+ | ! | ||
+ | !Barbar | ||
+ | !Söldner | ||
+ | !Ritter | ||
+ | !Gardist | ||
+ | !Bestienjäger | ||
+ | !Magier | ||
+ | !Kleriker | ||
+ | !Hexer | ||
+ | !Alchemist | ||
+ | !Druide | ||
+ | !Waldläufer | ||
+ | !Antiquar | ||
+ | !Dieb | ||
+ | !Streuner | ||
+ | !Assassine | ||
+ | |- | ||
+ | !Holzverarbeitung | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.15 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.1 | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.05 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |- | ||
+ | !Steinverarbeitung | ||
+ | |0.15 | ||
+ | |0 | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | | -0.05 | ||
+ | |0 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.1 | ||
+ | | -0.1 | ||
+ | |- | ||
+ | !Erzverarbeitung | ||
+ | |0.05 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.1 | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |- | ||
+ | !Stoff- & Lederverarbeitung | ||
+ | | -0.1 | ||
+ | |0 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.15 | ||
+ | |0.1 | ||
+ | | -0.05 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |- | ||
+ | !Konstruktion | ||
+ | |0.1 | ||
+ | |0.1 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.05 | ||
+ | | -0.15 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |0.05 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |- | ||
+ | !Schmieden (Schwerter) | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | |0 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.05 | ||
+ | |- | ||
+ | !Schmieden (Dolche) | ||
+ | | -0.1 | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.1 | ||
+ | | -0.05 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.1 | ||
+ | |0.1 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Schmieden (Äxte) | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.1 | ||
+ | | -0.1 | ||
+ | | -0.15 | ||
+ | | -0.05 | ||
+ | |- | ||
+ | !Schmieden (Keulen) | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | |0.15 | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.1 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |0.05 | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |- | ||
+ | !Schmieden (Stangenwaffen) | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.05 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0 | ||
+ | | -0.1 | ||
+ | |- | ||
+ | !Sattlern (Lederrüstungen) | ||
+ | |0.05 | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.15 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.15 | ||
+ | | -0.15 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.15 | ||
+ | |- | ||
+ | !Schmieden (Metallrüstungen) | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |- | ||
+ | !Schmieden (Magiestäbe) | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.15 | ||
+ | |0.05 | ||
+ | |0.1 | ||
+ | |- | ||
+ | !Bognern (Bögen) | ||
+ | | -0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | | -0.05 | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0 | ||
+ | |0.05 | ||
+ | |- | ||
+ | !Bognern (Armbrüste) | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | | -0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.15 | ||
+ | |0 | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |0.1 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |- | ||
+ | !Schneidern (Stoffrüstungen) | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | | -0.15 | ||
+ | | -0.1 | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.15 | ||
+ | |0.1 | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |0.1 | ||
+ | |0.15 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |- | ||
+ | !Wachdienst | ||
+ | |0.15 | ||
+ | |0 | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |<span style="color:green">0.25</span> | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:red">-0.2</span> | ||
+ | | -0.1 | ||
+ | | -0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |0.15 | ||
+ | |<span style="color:red">-0.25</span> | ||
+ | |<span style="color:green">0.2</span> | ||
+ | |} | ||
+ | |||
+ | == Eigenschaften == | ||
+ | |||
+ | === Starteigenschaften (Volk) === | ||
+ | |||
+ | Jeder Charakter erhält 15 Attributspunkte durch das gewählte Volk: | ||
+ | |||
+ | {|class="wikitable" | ||
+ | |+Eigenschaftsboni der Völker (Keloras) | ||
+ | !Eigenschaft | ||
+ | !Mensch | ||
+ | !Elf | ||
+ | !Halbelf | ||
+ | !Zwerg | ||
+ | !Gnom | ||
+ | |- | ||
+ | !Stärke | ||
+ | |5 | ||
+ | |2 | ||
+ | |2 | ||
+ | |7 | ||
+ | |0 | ||
+ | |- | ||
+ | !Geschick | ||
+ | |3 | ||
+ | |8 | ||
+ | |5 | ||
+ | |0 | ||
+ | |7 | ||
+ | |- | ||
+ | !Konstitution | ||
+ | |5 | ||
+ | |0 | ||
+ | |3 | ||
+ | |8 | ||
+ | |0 | ||
+ | |- | ||
+ | !Intelligenz | ||
+ | |2 | ||
+ | |5 | ||
+ | |5 | ||
+ | |0 | ||
+ | |8 | ||
+ | |- | ||
+ | !Summe | ||
+ | !15 | ||
+ | !15 | ||
+ | !15 | ||
+ | !15 | ||
+ | !15 | ||
+ | |} | ||
+ | |||
+ | === Starteigenschaften (Klasse) === | ||
+ | |||
+ | Jede Klasse vergibt zusätzlich 15 Eigenschaftspunkte. <br> | ||
+ | |||
+ | {|class="wikitable" | ||
+ | |+Eigenschaftsboni der Klassen (Keloras) | ||
+ | ! | ||
+ | !colspan="5"|Kampf | ||
+ | !colspan="5"|Magie | ||
+ | !colspan="5"|List | ||
+ | |- | ||
+ | !Eigenschaft | ||
+ | |Barbar | ||
+ | |Söldner | ||
+ | |Ritter | ||
+ | |Gardist | ||
+ | |Bestienjäger | ||
+ | |Magier | ||
+ | |Kleriker | ||
+ | |Hexer | ||
+ | |Alchemist | ||
+ | |Druide | ||
+ | |Waldläufer | ||
+ | |Antiquar | ||
+ | |Dieb | ||
+ | |Streuner | ||
+ | |Assassine | ||
+ | |- | ||
+ | !Stärke | ||
+ | |10 | ||
+ | |5 | ||
+ | |0 | ||
+ | |5 | ||
+ | |10 | ||
+ | |0 | ||
+ | |5 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |5 | ||
+ | |0 | ||
+ | |10 | ||
+ | |5 | ||
+ | |- | ||
+ | !Geschick | ||
+ | |0 | ||
+ | |5 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |5 | ||
+ | |0 | ||
+ | |5 | ||
+ | |10 | ||
+ | |0 | ||
+ | |15 | ||
+ | |0 | ||
+ | |10 | ||
+ | |5 | ||
+ | |5 | ||
+ | |- | ||
+ | !Konstitution | ||
+ | |5 | ||
+ | |5 | ||
+ | |15 | ||
+ | |10 | ||
+ | |5 | ||
+ | |0 | ||
+ | |0 | ||
+ | |5 | ||
+ | |0 | ||
+ | |5 | ||
+ | |0 | ||
+ | |5 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |- | ||
+ | !Intelligenz | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |10 | ||
+ | |10 | ||
+ | |5 | ||
+ | |5 | ||
+ | |10 | ||
+ | |0 | ||
+ | |5 | ||
+ | |5 | ||
+ | |0 | ||
+ | |5 | ||
+ | |- | ||
+ | !Summe | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | |} | ||
+ | |||
+ | <br> | ||
+ | Mit den anschließend frei vergebbaren 20 Eigenschaftspunkten kommt man beim Spielstart dann insgesamt auf 50 Eigenschaftspunkte. | ||
+ | |||
+ | =Effektive Werte= | ||
+ | |||
+ | ==== Mensch ==== | ||
+ | |||
+ | [[Datei:LF_kel_mensch.png]] | ||
+ | |||
+ | ==== Elf ==== | ||
+ | |||
+ | [[Datei:LF_kel_elf.png]] | ||
+ | |||
+ | ==== Halbelf ==== | ||
+ | |||
+ | [[Datei:LF_kel_halbelf.png]] | ||
+ | |||
+ | ==== Zwerg ==== | ||
+ | |||
+ | [[Datei:LF_kel_zwerg.png]] | ||
+ | |||
+ | ==== Gnom ==== | ||
+ | |||
+ | [[Datei:LF_kel_gnom.png]] | ||
+ | |||
+ | ===Lernfaktoren als Excel-Tabelle=== | ||
+ | |||
+ | Falls jemandem eine Excel-Tabelle lieber ist, hat Laterna die Daten in eine Tabelle überführt und stellt sie hier zur Verfügung: <br> | ||
+ | [https://docs.google.com/spreadsheets/d/1sMzH08D8_KnAoaihb0cW3gd-KNZdWsmgOtdZnDBfvFk/edit#gid=0''Google-Dokument''] | ||
+ | |||
+ | ===Charakterplaner=== | ||
+ | [[Keloras Charakter Planer]] | ||
[[Kategorie:Keloras Engine]] | [[Kategorie:Keloras Engine]] | ||
+ | [[Kategorie:Klassen]] |
Aktuelle Version vom 5. Juni 2022, 16:11 Uhr
Diese Seite gehört zur neuen Keloras-Wiki-Struktur.
Inhaltsverzeichnis
Ziel
- Das Hauptziel der Klassen ist eine stärkere Unterscheidbarkeit der Charaktere. In den bisherigen Welten (Dunladan/Endurias/Zyrthania) wählt ein Spieler bei Charaktererstellung nur Volk und Geschlecht aus, wobei das Geschlecht keine Auswirkungen in der Engine hat. Pro Volk gibt es zwei oder drei Standard-Entwürfe (z.B. Menschen-Nahkämpfer, Menschen-Armbrustschütze, Menschen-Heiler oder Elfen-Luftmagier, Elfen-Bogenschütze oder Zwergen-Nahkämpfer, Zwergen-Heiler, Zwergen-Armbrustschütze), die häufig gespielt werden.
- Mit den Klassen soll es nun mehr unterschiedliche Varianten geben. Beide (Volk und Klasse) bestimmen gemeinsam, wie die Lernfaktoren und Start-Eigenschaftspunkte verteilt werden.
Funktionsweise
Eigentlich hat jeder Charakter auf jede Fähigkeit den Lernfaktor 1.0. Hierauf wirken Volk und Klasse nun wie zwei "Schablonen", welche die Lernfaktoren um jeweils bis zu 0,25 verringern oder erhöhen können. Insgesamt können somit Lernfaktoren zwischen 0,5 und 1,5 entstehen. Die Lernfaktoren des Charakters werden also sowohl von seinem Volk als auch seiner Klasse bestimmt.
Auch die Eigenschaften, mit denen ein Charakter das Spiel beginnt, werden durch die Klasse beeinflusst. Hierbei werden 15 Punkte durch das Volk und 15 weitere durch die Klasse bestimmt. 20 zusätzliche können dann frei verteilt werden.
Beispiel:
Menschen haben einen Lernfaktor von 1.25 im Armbrustkampf, 1.2 auf Schwertkampf und 1.15 auf Erdmagie.
Wählt ein Mensch nun die Klasse "Druide", verändern sich seine Lernfaktoren (Armbrust: -0.25, Schwert: -0.2, Erdmagie: +0.25). Ein menschlicher Druide hat also die Lernfaktoren 1.0 für Armbrust, 1.0 für Schwertkampf und 1.4 für Erdmagie.
Ein Mensch beginnt das Spiel mit 5 Stärke, 3 Geschick, 5 Konstitution und 2 Intelligenz. Durch die Klasse werden verschiedene Eigenschaften weiter erhöht. Eine menschliche Hexe startet beispielsweise mit 5 Stärke, 8 Geschick, 10 Konstitution und 7 Intelligenz.
Völkerbeschreibungen
Siehe: Völker
Klassenbeschreibungen
Siehe: Klassen (Beschreibungen)
Lernfaktoren
Jeder Charakter verfügt über einen Grundwert von 1.0 auf jede Fertigkeit. In der Tabelle ist dargestellt, wie die Lernfaktoren des Charakters durch sein Volk verändert werden.
Lernfaktoren (Volk)
Fertigkeit | Mensch | Elf | Halbelf | Zwerg | Gnom |
---|---|---|---|---|---|
Schwerter | 0.2 | 0.15 | 0.25 | -0.1 | -0.25 |
Dolche | 0.15 | 0.2 | 0 | -0.1 | 0.25 |
Äxte | 0.1 | -0.25 | -0.25 | 0.25 | -0.25 |
Keulen | -0.25 | -0.25 | -0.25 | 0.25 | 0.2 |
Stangenwaffen | 0.2 | 0.15 | 0.25 | 0 | -0.25 |
Bögen | 0 | 0.25 | 0.15 | -0.25 | -0.25 |
Armbrüste | 0.25 | -0.1 | -0.1 | 0.2 | 0.1 |
Stoff Rüstungen | -0.1 | 0.15 | 0.2 | 0 | 0.1 |
Leder Rüstungen | 0.25 | 0.05 | 0.2 | 0.1 | 0.1 |
Metall Rüstungen | 0.15 | -0.25 | -0.15 | 0.25 | -0.25 |
Feuermagie | -0.25 | -0.25 | 0.25 | 0 | -0.25 |
Wassermagie | 0 | 0.1 | -0.25 | -0.25 | 0.25 |
Erdmagie | 0.15 | -0.1 | -0.1 | 0.25 | -0.25 |
Luftmagie | -0.25 | 0.25 | 0 | -0.25 | 0.2 |
Bandagieren | 0 | 0.25 | 0.1 | -0.05 | 0.1 |
Schattenkunde | 0 | 0.1 | 0 | -0.1 | 0.25 |
Spurenlesen | 0 | 0.25 | 0.2 | 0 | 0 |
Feilschen | 0 | -0.1 | 0 | 0.1 | 0.2 |
Erkunden | -0.1 | 0.25 | 0.2 | 0 | 0.1 |
Diebstahl | 0 | -0.25 | -0.1 | -0.1 | 0.2 |
Sabotage | 0 | -0.1 | 0 | -0.1 | 0.2 |
Handwerk | Mensch | Elf | Halbelf | Zwerg | Gnom |
---|---|---|---|---|---|
Holzverarbeitung | 0.1 | 0.25 | 0.2 | -0.25 | -0.25 |
Steinverarbeitung | 0 | -0.1 | -0.15 | 0.25 | 0.1 |
Erzverarbeitung | 0 | -0.25 | -0.1 | 0.25 | 0.1 |
Stoff - & Lederverarbeitung | 0.1 | 0.25 | 0.15 | -0.25 | 0 |
Konstruktion | 0 | 0.05 | 0.1 | 0.2 | 0.25 |
Schmieden (Schwerter) | 0.25 | 0 | 0.1 | 0 | -0.25 |
Schmieden (Dolche) | 0.1 | 0.25 | 0.1 | 0 | -0.1 |
Schmieden (Äxte) | 0.1 | -0.25 | -0.25 | 0.25 | 0 |
Schmieden (Keulen) | -0.25 | -0.25 | -0.25 | 0.25 | 0.1 |
Schmieden (Stangenwaffen) | -0.25 | 0.1 | 0.25 | -0.1 | -0.1 |
Sattlern (Leder Rüstungen) | 0 | 0.1 | 0.25 | 0 | 0.2 |
Schmieden (Metall Rüstungen) | 0.1 | -0.1 | 0 | 0.25 | -0.1 |
Schmieden (Magiestäbe) | -0.1 | 0.1 | 0.2 | -0.1 | 0.25 |
Bognern (Bögen) | 0 | 0.25 | 0.15 | -0.1 | -0.25 |
Bognern (Armbrüste) | 0.25 | -0.25 | -0.25 | 0.2 | 0.1 |
Schneidern (Stoff Rüstungen) | -0.1 | 0.25 | 0.1 | -0.25 | 0.2 |
Wachdienst | 0 | 0 | 0 | 0 | 0 |
Lernfaktoren (Klasse)
Fertigkeit | Kampf | Magie | List | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Barbar | Söldner | Ritter | Gardist | Bestienjäger | Magier | Kleriker | Hexer | Alchemist | Druide | Waldläufer | Antiquar | Dieb | Streuner | Assassine | |
Schwerter | -0.25 | 0 | 0.25 | 0 | -0.2 | 0.25 | 0.1 | -0.2 | -0.25 | -0.2 | 0.2 | -0.1 | 0.1 | 0.2 | 0.1 |
Dolche | -0.2 | -0.1 | -0.25 | -0.25 | 0.2 | 0.05 | -0.25 | 0.2 | 0 | 0 | 0.1 | 0.1 | 0.25 | -0.1 | 0.25 |
Äxte | 0.2 | 0.25 | 0.2 | 0 | 0.25 | -0.2 | 0.2 | 0 | -0.25 | 0.1 | -0.1 | -0.15 | -0.25 | -0.25 | 0 |
Keulen | 0.25 | -0.1 | 0.2 | -0.25 | -0.25 | 0.15 | 0.25 | 0.1 | 0.2 | -0.1 | 0 | -0.2 | -0.25 | -0.1 | 0.1 |
Stangenwaffen | 0.2 | -0.1 | 0 | 0.25 | 0.15 | 0.2 | -0.1 | -0.25 | -0.1 | 0.25 | 0 | 0.15 | -0.2 | -0.2 | -0.25 |
Bögen | 0 | 0.25 | -0.15 | 0.05 | 0 | -0.25 | -0.2 | 0.1 | -0.25 | 0.15 | 0.25 | -0.15 | 0.2 | 0 | 0 |
Armbrüste | 0.2 | -0.25 | 0.25 | 0.25 | 0.2 | 0 | -0.2 | -0.2 | 0.15 | -0.25 | 0 | -0.2 | 0.1 | -0.25 | 0.2 |
Stoff Rüstungen | 0 | 0 | -0.2 | -0.15 | 0 | 0.15 | 0.1 | 0.25 | -0.05 | -0.1 | 0.05 | 0.2 | 0 | -0.1 | -0.15 |
Leder Rüstungen | 0.2 | 0.05 | -0.05 | 0.05 | 0.25 | -0.25 | -0.25 | -0.1 | -0.1 | 0 | 0.15 | -0.2 | 0.25 | -0.1 | 0.1 |
Metall Rüstungen | 0.25 | 0.2 | 0.25 | 0.2 | -0.15 | -0.25 | 0.2 | -0.05 | 0.15 | -0.2 | -0.25 | -0.2 | -0.25 | 0.15 | -0.05 |
Feuermagie | -0.2 | -0.1 | 0 | -0.2 | 0.15 | 0.2 | -0.25 | 0.25 | -0.05 | -0.15 | -0.25 | 0.2 | 0 | 0.25 | 0.15 |
Wassermagie | -0.25 | -0.25 | -0.1 | 0.2 | -0.25 | 0.15 | 0.2 | 0 | 0.25 | 0.1 | -0.2 | 0 | -0.2 | 0.1 | 0.25 |
Erdmagie | -0.1 | -0.25 | 0.2 | -0.2 | -0.1 | 0.1 | 0.25 | 0.2 | 0.1 | 0.25 | -0.1 | 0.1 | -0.15 | -0.1 | -0.2 |
Luftmagie | -0.25 | 0.1 | -0.1 | -0.2 | 0 | 0.25 | 0.15 | -0.1 | 0 | 0.15 | -0.25 | 0.25 | 0.2 | -0.15 | -0.05 |
Bandagieren | 0.25 | 0 | 0.1 | -0.1 | -0.2 | 0.05 | 0.25 | -0.25 | 0 | 0.2 | 0.2 | -0.2 | -0.25 | 0.2 | -0.25 |
Schattenkunde | -0.05 | -0.15 | -0.25 | 0.15 | -0.15 | -0.2 | -0.25 | 0.25 | 0.1 | 0.1 | 0.2 | -0.25 | 0.2 | 0.05 | 0.25 |
Spurenlesen | 0 | 0.05 | -0.25 | 0.15 | 0.25 | -0.25 | -0.15 | 0.1 | -0.1 | 0.2 | 0.25 | 0.15 | -0.1 | -0.1 | -0.2 |
Feilschen | -0.25 | 0.25 | 0.2 | 0.05 | -0.2 | 0.1 | 0.15 | -0.25 | 0.15 | -0.2 | -0.25 | 0.25 | 0.2 | 0 | -0.2 |
Erkunden | -0.1 | -0.2 | 0.15 | -0.25 | 0.2 | 0 | 0.2 | 0 | -0.2 | 0.15 | 0.25 | 0.25 | -0.2 | 0 | -0.25 |
Diebstahl | 0 | 0.15 | -0.25 | 0.1 | -0.15 | -0.15 | -0.15 | 0 | 0 | -0.25 | -0.05 | 0.15 | 0.25 | 0.25 | 0.1 |
Sabotage | 0.1 | 0.2 | -0.2 | 0.15 | 0 | -0.1 | -0.25 | -0.05 | 0.25 | -0.2 | -0.2 | -0.15 | 0.1 | 0.25 | 0.1 |
Kriterien für die Vergabe der Handwerksfertigkeiten analog oben.
Handwerksfertigkeiten | Kampf | Magie | List | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Barbar | Söldner | Ritter | Gardist | Bestienjäger | Magier | Kleriker | Hexer | Alchemist | Druide | Waldläufer | Antiquar | Dieb | Streuner | Assassine | |
Holzverarbeitung | 0.2 | 0.15 | -0.1 | 0.2 | -0.25 | 0.1 | 0 | 0.25 | -0.05 | 0.2 | 0.25 | -0.25 | -0.25 | -0.2 | -0.25 |
Steinverarbeitung | 0.15 | 0 | 0.15 | -0.2 | 0.2 | 0 | 0.25 | -0.1 | -0.05 | 0 | -0.25 | 0.25 | -0.2 | -0.1 | -0.1 |
Erzverarbeitung | 0.05 | 0.25 | 0.2 | 0 | -0.1 | -0.1 | -0.25 | -0.1 | 0.25 | -0.25 | -0.2 | -0.2 | 0.1 | 0.15 | 0.2 |
Stoff- & Lederverarbeitung | -0.1 | 0 | -0.25 | -0.25 | 0.25 | 0.2 | 0 | 0.25 | -0.2 | -0.2 | 0.15 | 0.1 | -0.05 | -0.1 | 0.2 |
Konstruktion | 0.1 | 0.1 | 0.1 | 0.2 | 0.1 | -0.25 | 0.25 | -0.25 | -0.05 | -0.15 | -0.2 | 0.25 | 0 | 0.05 | -0.25 |
Schmieden (Schwerter) | -0.2 | 0 | 0.25 | 0.15 | 0 | 0.2 | -0.25 | -0.1 | -0.25 | -0.2 | 0.2 | -0.2 | 0.1 | 0.25 | 0.05 |
Schmieden (Dolche) | -0.1 | 0.1 | -0.25 | -0.2 | 0.1 | -0.05 | -0.25 | 0.2 | -0.25 | -0.1 | 0.1 | 0.1 | 0.25 | 0.1 | 0.25 |
Schmieden (Äxte) | 0.1 | 0.25 | 0.25 | -0.2 | 0.1 | -0.25 | 0 | 0 | 0 | 0.2 | -0.25 | 0.1 | -0.1 | -0.15 | -0.05 |
Schmieden (Keulen) | 0.25 | -0.1 | 0.15 | -0.1 | -0.25 | -0.25 | 0.1 | 0.1 | 0.25 | 0 | 0.05 | 0.15 | -0.25 | 0.1 | -0.2 |
Schmieden (Stangenwaffen) | 0.25 | -0.2 | -0.05 | 0.2 | 0.2 | 0 | -0.1 | -0.2 | -0.15 | 0.25 | 0 | 0.15 | -0.25 | 0 | -0.1 |
Sattlern (Lederrüstungen) | 0.05 | 0 | -0.2 | -0.15 | 0.25 | 0.1 | -0.25 | 0.2 | 0.2 | -0.2 | 0.15 | -0.15 | -0.1 | 0.25 | -0.15 |
Schmieden (Metallrüstungen) | 0.15 | 0.2 | 0.25 | 0.25 | -0.1 | -0.2 | 0.2 | -0.15 | 0.2 | -0.25 | -0.25 | -0.25 | 0 | 0.2 | -0.25 |
Schmieden (Magiestäbe) | -0.25 | -0.2 | -0.2 | 0 | -0.2 | 0.25 | 0 | 0.2 | 0.15 | 0.2 | -0.2 | 0.25 | -0.15 | 0.05 | 0.1 |
Bognern (Bögen) | -0.15 | 0.2 | -0.2 | -0.25 | -0.1 | -0.2 | 0 | 0.2 | -0.05 | 0.1 | 0.25 | -0.1 | 0.25 | 0 | 0.05 |
Bognern (Armbrüste) | -0.2 | -0.25 | 0.1 | 0.25 | 0.15 | -0.1 | -0.1 | -0.2 | 0.15 | 0 | 0.15 | -0.2 | 0.1 | -0.1 | 0.25 |
Schneidern (Stoffrüstungen) | -0.2 | -0.25 | -0.25 | -0.15 | -0.1 | 0.25 | 0.15 | 0.1 | -0.2 | 0.25 | 0.1 | 0.15 | 0.2 | -0.25 | 0.2 |
Wachdienst | 0.15 | 0 | 0.2 | 0.25 | -0.2 | 0.2 | 0.25 | -0.25 | -0.2 | -0.1 | -0.15 | -0.25 | 0.15 | -0.25 | 0.2 |
Eigenschaften
Starteigenschaften (Volk)
Jeder Charakter erhält 15 Attributspunkte durch das gewählte Volk:
Eigenschaft | Mensch | Elf | Halbelf | Zwerg | Gnom |
---|---|---|---|---|---|
Stärke | 5 | 2 | 2 | 7 | 0 |
Geschick | 3 | 8 | 5 | 0 | 7 |
Konstitution | 5 | 0 | 3 | 8 | 0 |
Intelligenz | 2 | 5 | 5 | 0 | 8 |
Summe | 15 | 15 | 15 | 15 | 15 |
Starteigenschaften (Klasse)
Jede Klasse vergibt zusätzlich 15 Eigenschaftspunkte.
Kampf | Magie | List | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eigenschaft | Barbar | Söldner | Ritter | Gardist | Bestienjäger | Magier | Kleriker | Hexer | Alchemist | Druide | Waldläufer | Antiquar | Dieb | Streuner | Assassine |
Stärke | 10 | 5 | 0 | 5 | 10 | 0 | 5 | 0 | 0 | 0 | 0 | 5 | 0 | 10 | 5 |
Geschick | 0 | 5 | 0 | 0 | 0 | 5 | 0 | 5 | 10 | 0 | 15 | 0 | 10 | 5 | 5 |
Konstitution | 5 | 5 | 15 | 10 | 5 | 0 | 0 | 5 | 0 | 5 | 0 | 5 | 0 | 0 | 0 |
Intelligenz | 0 | 0 | 0 | 0 | 0 | 10 | 10 | 5 | 5 | 10 | 0 | 5 | 5 | 0 | 5 |
Summe | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Mit den anschließend frei vergebbaren 20 Eigenschaftspunkten kommt man beim Spielstart dann insgesamt auf 50 Eigenschaftspunkte.
Effektive Werte
Mensch
Elf
Halbelf
Zwerg
Gnom
Lernfaktoren als Excel-Tabelle
Falls jemandem eine Excel-Tabelle lieber ist, hat Laterna die Daten in eine Tabelle überführt und stellt sie hier zur Verfügung:
Google-Dokument